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StarWars TOR: Bedazzled Edition

Published by under Blog,humor on Jul. 09. 2011.

Good day my fellow SWTOR enthusiasts.  Let me start off by saying how much I regret not being able to annoy the s**t out of you wonderful people for a  few weeks due to a Move, Girlfriend, Shitty internet, Near heart attack, Medication change, Philly-Cheese steak obsession, and my personal penchant to stuff two badgers in a pillowcase and watch them fight it out like two hookers on the Vegas strip fighting over some japanese high roller.  I missed you all about as much as a herpes outbreak during spring break.

 

Today I am putting on my crafter pants, stealing @SWTORCRAFTERS thunder, and basically kicking a kitten in the lip. Why you ask? Because I haven’t gotten a beta invite to SWTOR and the simple fact I got hammered last night and ignored my wonderful girlfriend’s pleas for attention, resulting in my current living conditions in the proverbial doghouse.  Thats right. I’m a d**k when drunk (as opposed to being a general a**hole when i’m sober)

 

I’m not sure about you people, being the crazy fan obsessed bastards we all are, but I want me some armor. Pimp Armor. Armor that makes me look so badass, Chuck Norris exposes the second brain under his beard and it says: “Damn motherf**ker. You look badass!”
Am I going to be able to craft gear that makes raid gear look like a donkey punch on a thai hooker, or is my gear going to be so basic, I look at WoW and say: “Gee, that looks….K”.  Crafters seem to always get the proverbial rear reaming when it comes to gear in Modern MMO’s.  Lets hop in the Wayback Machine with professor Peabody and take a good look at game crafting Systems:

Age Of Cool Story Bronan.

Shitty.  Nuff Said.  It’s like slamming your head into birth control pills in an effort to have a child.

Galaxies

It was good….way the f**k back when I had 3 pubic hairs and my ass was pimple free.  The best ever actually. It was so good it made cheesecake look like dog dookie with cheese mixed in somewhere.

Runescape

Just f**king kick me in the nuts. It’s less painful

Transformers Dark Side of the moon

Nothing to do with crafting but: JOHN MALKOVICH MOTHERF***ERS!!!!! Leonard Nimoy as Sentential Prime.  It’s like fringe crossed with the American revolution. Watch or Die.

WoW

The most utterly redundant s**tass-pisspoor-an*l-leakage-penile-implant system ever. Everyone make the exact same shit and undercuts the piss out of each other on the worst global transaction system ever.  The ONE upside. The AH works well and has dozens of features for searching and sorting. The AH system is leaps and bound above all other contenders.

Eve Online

My vagina hurts thinking about this one.

 

ETC….

 

SWTOR really needs to have a robust, in depth crafting system that allows me to make “Chestguard ot Pimpositity”.  Seriously.  There are too many games out there that push “RAID GEAR” over crafted gear.  Accumulating parts, items, components, squirrel p**is, and donkey bladders to create the “Gun of Ass-Kickery” beats the crap out of “You just killed grand Moff Tarkin, here is  1 part for 2 out of 25  of your raid members” sucks chipmunk ass. Once again, SERIOUSLY.  Who in their right f**king mind likes that system? “It keeps crafing on par”. Bull-ass-penis it does. It keeps it so on par that it’s worthless. So worthless goodwill told me to shove it up my cramhole.

 

Should crafted gear outweigh raid gear.  You bet your ass it should. I should be able to go to new and unknown places, gather crafting mats, meet new races, murder them, and steal their crafting stuff.  My question for the community this week is simple:

Do Crafted items outweigh dropped items?  Should They?

 

I will be seeing you all every Monday with random pissy rants and flames and vents on Rockjaw and Daniel Erickson.  Stay tuned and try not to get gonorrhea this week folks.

All my deranged love to your swtor geekers out there.

/Flagg/

 

 

13 responses so far

13 Responses to “StarWars TOR: Bedazzled Edition”

  1. Dalqakon 09 Jul 2011 at 12:19 pm

    Custom avatar

    Lock up your children and marsupials folks, he’s back!

    Welcome back, Flagg!

  2. Mikroon 09 Jul 2011 at 12:27 pm

    Oh God help us all.

  3. CIKShockon 09 Jul 2011 at 12:38 pm

    Nice article, glad to have you back! I think the alure of raid gear is the gambling aspect. If i go out and put in a set amount of hard work farming the high level mats for gear, I can get myself tricked out (still takes forever). With raid gear, I get a few dozen friends and we go to this one spot and kill crap. Once it’s dead I *might* be lucky and have my stuff drop. I might be *even* more lucky and win said stuff.

    Now, crafting may or may not be easier depending on how lucky you are, hence the comment on gambling. I can get the crafted gear or pray that I don’t have another three month dry spell and get the ‘hot lootz’ on my first kill. ‘Guaranteed reward =/= random chance’ to some.

    I would *Love* to see some crafting gear last a whole expansion pack, maybe having more item mod slots added in in time, just make them all take a hella long time to get, tell the noobs/bads in raids… nah, I already got better you go ahead and take the crappy shoulder pads take make you look like a tool.

  4. Flaggon 09 Jul 2011 at 2:12 pm

    Everyone must look like a tool at one point. I call it the MMO progression asshat index. I raid therefore I look like a retarded monkey. 1 – 10. Thanks for the welcome back guys. Love you all. Hate you all. And stuff.

  5. swtorcrafteron 09 Jul 2011 at 2:32 pm

    hey broski glad you are alive. Very funny stuff, I now have to go clean the apple jacks off my monitor where spit them out laughing. 🙂

  6. CFBon 09 Jul 2011 at 3:49 pm

    Decent article, though you’re trying way too hard to be funny. The the point your constant swearing gets boring.

    Anyhow, to answer your question, no. No crafting gear should never outweigh raiding gear. Crafted gear takes no skill to acquire, because crafting takes no skill to do, just a bit of free time. Raiding takes multiple groups of people to learn to play the game well. Crafting takes you sitting there pressing a few buttons, maybe running on the planet’s surface a few minutes. I think there should be a balance where you use both combined to get some of the best gear, but it should never completely outweigh raiding stuff, that opinion is just ignorant.

  7. Nimoon 10 Jul 2011 at 12:19 am

    “Decent article, though you’re trying way too hard to be funny. The the point your constant swearing gets boring.” – CFB

    I have to agree with CFB, although I actually found the article kind of offensive. I almost thought the site got hacked and put up a prank post it was so far off of the norm.

  8. swtorcrafteron 10 Jul 2011 at 1:44 am

    ok, now that my monitor is cleaned off.

    I can understand CFB’s views about wanting crafting gear to never surpass Raid gear in quality. I have lived the raiding life and I also attest to the fact that raiding for realz take a immense amount of skill and focus and its rewards should be epic for the amount of effort and skill required to successfully raid.

    But for me crafting/economy has become more of a focus in my play time for the last 5 years or so and that has skewed my view towards this question to wish that crafted gear would be the epic gear to attain in SWTOR, but in all reality i know that will never happen.

    Honestly the easiest way for them to fix this problem to where raiders and crafters can both feel of equal importance would be to make each production method of attaining gear (loot, craft, raid, etc) own certain slots in the itemization schedule and make the slots they own the ones that they can produce or loot the best attainable gear in game for.

    That way everyone has something they can be the best at. This is basically what I thought they were doing until my interview with Daniel Erickson at E3. That made me wonder if that is what they are doing or not now.

  9. Regis Bladeon 10 Jul 2011 at 10:38 am

    I say Split it. Use Crafting for the looks and Raiding for the stats or vica versa. Also if Raided items could be deconstructed for “extra special” crafting parts, maybe that would be something. Personally , I think if you are upgrading your gear it shouldn’t be a complete piece dropping off a mob…..you should HAVE to do atleast a minimum form of crafting to utilize it. Even if that means taking to a “Slicer” , or Armortech or Weapontech NPC or PC. Give the crafters work….make them necessary for making that Raid crap a usable item.

  10. Mikroon 10 Jul 2011 at 11:53 am

    I believe that we all have to be a bit NSFW and mature sometimes – including SWTOR Life as a site. Things should never be just nice and all flowers and pink and whatnot. World needs a Dark Side and we need to break our flow of nice and cuddly posts with something insane. Flagg does a great job at that don’t you think?

  11. Grenomaron 11 Jul 2011 at 1:10 am

    I thought this was one of the best articles I’ve read on here. Just to throw my opinion out there, I think there should always be a crafted set on par with a raid set. And the way you make the availability of each equal is by making them take roughly the same amount of time to acquire. Use lower drop rates/farm rates for the mats required to make the gear, or use crafting procs that will sometimes grant you a superior item on par with the raid gear. Or both! Who knows? This research mechanic might even it out as well. I, for one, am a raider, but I think players should have several options that result in equal levels of gear; whether that be raiding, pvp, or crafting.

  12. Sixtuson 05 Aug 2011 at 5:00 pm

    Hey man, great rant. I understand how frustrating the trifecta of moving, GF, and piss poor internet can be and commend you for the lack of F bombs. I myself can spout off tens of them in seconds when my net craps out.

    I agree with you and above posters, crafting has gotten the shaft in many MMO’s out today. farm this many of X combine with so many Y and boom your set with your very own POS that lasts about as long as it took to craft.

    I think a more immersive system sort of like WOW’s engineering that requires one to actually make several of the components for an overall peice of gear.

    I think it would also be nice to see something like in KOTOR with the underlay/overlay system where each peice is of gear, or possibly the main peices (chest, head, pants, shoulders) would be made up of 2-5, leaning more toward 2 components to where raid gear would drop the complete item and could, by specific crafters, be broken down and used with different gear.

    Someone else mentioned this above and I thought it was a great idea. Why not have the overlay be the visual skin with certain stats with an underlay being the bulk of the stats away from armor and so forth.

    I would also like to see it where if there were overlay/underlay items that say an armortech could specialize in one of the peices and then concievably “crit” and craft a component of a complete peice of gear that was on par or very near raid specs. The randomness of the crit generation coupled with the ability to only crit on one component would make the chance of crafting a raid quality item similar in difficulty and chance as it is with raiding.

    This is just a nifty thought and I doubt they will incorperate it or anything similar into the game but I liked the idea. This also stems from my deep seeded hatred of raid drops going back to molten core in WOW when paladin loot would drop and being horde, it was completely useless vendor or neutral acution house trash.

    Important post I enjoyed it, and seeing as this is the only website my company’s internet allows I look forward to reading more like it

    Keep up the good work and sorry for the wall-o-text!

  13. silversageon 05 Aug 2011 at 6:07 pm

    nah raids are a gang mentality… if you cant play good, someone else will kill “named”…raids have always been for the mentally challenged…gangfest..no talent required.

    Crafting is for the intellectual who needs numerous talents… focus, patients, research, epxloring, and the list goes on… you get the drift…so if your going to be the servers top ten…you really gotta be a thinker…way above and beyond..a simple idiot in a gang… gangster only win cause there is a lot of them.

    So..its very simple crafters are the brilliant player…and all there loooot!…is king.

    Raid loot…anyone can get it if the crowd big enuff…so everyone should have it.