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Tag Archive 'beta'

Calling All Crafters! Have Faith, SWTOR Crafting and Crew Skills Info Coming Soon!

Published by under Crafting,SwtorCrafter on Sep. 23. 2011.

Have you just about dried up and blown away from the lack of information released on crew skills in Star Wars the Old Republic MMO?

I feel your pain and that is why I come to you today to preach the word and let you know to have faith, information is coming!

Monday the 19th TORWARS one of my favorite fansites focusing around SWTOR released an interview they had with my hero on the SWTOR developer team, Lead System Designer Damion Schubert.

In this interview Damion had some nice nuggets of information for us such as this when asked about what system he can’t wait to see players mess with,

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4 responses so far

Early Peek at the Friday SWTOR Developer Dispatch, Companions!

Published by under Game Mechanics,video on Sep. 23. 2011.

Tonight via the @SWTOR account on twitter I was made aware that Bioware is advertising a sneak peek at the Friday update, a Developer Dispatch having to do with companions.

It is a great one in my opinion, over seven minutes of some of the developers talking about companions and the mechanics revolving around them.  Such people as James Ohlen, Daniel Erickson, Georg Zhoeller, and more make this one of my favorite dev dispatches to date.

It is an interview done by Gamespot, very well done and full of information indeed.  It talks about customization options, companions with levels and the ability to level them, and many more goodies.  If you haven’t seen it yet I highly recommend going to see it or you could just wait till tomorrow……..

I thought not, well, here it is.  😉

 

2 responses so far

SWTOR Beta Scams Exposed! Beware Hopeful Testers

Published by under Beta,beta testing on Sep. 15. 2011.

Today in the land of yellow posts came a very important statement from Stephen Reid about the potential for scams in gaining beta testing access to SWTOR, and the truth behind it. I want to highlight this bit of information because I want to make sure all the community is aware of the possible risk involved with such a scam.

Read on

2 responses so far

September SWTOR Beta Weekend Testers Re-Invited

Published by under Beta,beta testing on Sep. 15. 2011.

Today via Stephen Reid on the official forums and twitter we got an announcement from Bioware that they decided to re-invite the testers of the first and only (so far) September beta testing weekend.  Here Stephen gives us a great explanation to the reasoning and the situation behind the change of not inviting weekend testers back for another go.

Read on

5 responses so far

Ultimate Guide To SWTOR Player Ships By tgnSWTOR

Published by under video on Sep. 11. 2011.

The guys at tgnSWTOR on YouTube have made this awesome guide to starships in SWTOR.  It is definitely worth a view as it is a great piece of work. Stop on by their channel and give them some love and tell them thanks for all their awesome work.

16 responses so far

SWTOR Beta Game Testing Weekends FAQ via Stephen Reid

Published by under Beta,beta testing on Sep. 08. 2011.

Do you, like me, have questions surrounding the “weekend beta testing” or just “testing” in general?  Well you are in luck today folks because hot off the transmitter waves  we got this information from Stephen Reid;

Plus we now have an additional update from @Rockjaw on this info as well!

Read On——->

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5 responses so far

Update on the EU beta invite status

Published by under Beta on Sep. 06. 2011.

Today on the official forums we got this update from Chris Collins,

As promised, we have an update on the batch of Game Testing invites being sent to players in the EU.

After a lengthy discussion here at the BioWare offices, the decision has been made to postpone the proposed Game Testing invites for EU players for a number of reasons.

Firstly, there’s a new build of the game on the horizon. This is a major build, meaning there will be character wipes and a new client to download. As you may be aware, the current client download is around 27GB in size. If we were to invite players en masse today, those players would have to download the entirety of the client to access the game. There’s every chance that later this week, the service will go offline and this new version will be rolled out, meaning everyone currently in Testing will have to not only download the entire client again (another 27GB download), but will also have their characters erased and have to start afresh. This is a relatively large amount to download in such a short space of time and not an experience we want new testers to be exposed to.

Secondly, this new build will bring about the first localised versions of Star Wars: The Old Republic, which means those of you that speak French and German will have the chance to play the game in those languages, for the first time ever. We’re extremely excited to be able to offer this to our players and as such, we’re keen to get a lot of feedback from European testers in particular.

For those of you that may have missed the messages we put out on the subject already, last week saw a number of issues arise with key systems that prevented us from sending out invites to EU players. Had everything gone to plan, we would have been able to offer two weeks of testing time to new users. However, given the issues that arose, this was physically not possible.

So while we understand that this news may not be what a lot of you wanted to hear today, we hope that you’ll understand our position. Given the news of this new build, it’s now more important than ever that we invite European players into the Game Testing environments, so you have my word that this batch of invites will happen, it may just mean you just have to wait a little longer.

It’s also important to remember this is just the beginning. In the future, we’ll be inviting more and more testers to the EU Game Testing environments as well as future Game Testing weekends. So even if you’re not invited to this next round of testing, there will still be plenty of chances to get involved.

As ever, as soon as I get any firm news around the matter, I’ll make sure to update everyone.

12 responses so far

Open World PVP on Planet Ilum in SWTOR!

Published by under Breaking News,PAX Prime,PvP on Aug. 29. 2011.

One of my absolute favorite reveals of Pax Prime came from the Sunday presentation in the main theater. Of course Darth Hater was there and they did a outstanding job of covering it for us that could not attend, they brought us the scoop on what the Developers are referring to as open world pvp. It looks fun, it looks exciting for sure!

 

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14 responses so far

Gambling in SWTOR? You Decide.

Published by under PAX Prime on Aug. 29. 2011.


One of the nice little tidbits that I just found that came out of PaxPrime this weekend thanks to Kristen Archer of Torwars.com was this tasty little morsel about the possibility for gambling in Star Wars The Old Republic MMO.  Courtesy of an interview that Video Nvidia did with Cory Butler.  At about 3 minutes in we get this question and very interesting answer from Cory,

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7 responses so far

Give Us The Wall Of Crazy

Published by under beta testing,Blog on Aug. 29. 2011.

We have have very little in the way of new info when it comes to TOR of late. Huttball is the only thing since the map update, which in itself was not well received by the TOR faithful.

 

 

Get a brief glimpse at just a few of the many features in STAR WARS: The Old Republic.

 

 

Before that you would have to cast your mind back to the 10th of June when we got the  Game play Features news article. This is the last new info we had.

Though we can not forget the sneaky update on the crew skills that almost went unnoticed.

 

GamesCom did bring Huttball and for me one of the better features that TOR has to date, this was followed by a lack-luster PAX where we just had info that some may find new but these things have been said before.

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