For every human there is a non-human
A red guy, a green guy, a blind guy and an evil guy walk into a bar… That is how we can sum up the latest Friday update by Sean Dahlberg. Joining the Rattataki, Chiss and Twi’lek are 4 new distinct species. Empire’s fans can be very happy because they will be able to choose to be Sith Pureblood, descendants of the original Sith race and they will be fierce Sith Warriors. Another Empire fan favorite, the Zabrak, are making an appearance. One of the most notable Zabrak is Darth Maul, the double-bladed lightsaber wielding, sharp head horn wearing Sith that killed Qui-Gon Jinn in Episode I. The Zabrak will be awesome Sith Inquisitors.
Republic is not so lucky. They will be able to play wise and mystical, yet somewhat frog looking Mirialans as Jedi Consulars. If you like green, than they are the way to go. To somewhat save the situation there are Miraluka. Although they are blind as bats and sport a hood over their faces, they are very skilled with the force and see their surroundings entirely through the Force. All future Jedi Knights will be able to play as these force masters.
This way each class will have a playable non-human species representative. The prospect of having certain races limited to playing only certain classes is bumming out some of our community friends (Jacob from TorUniverse.com for one) and I hope that this imposed lack of choice will work out fine in the end.
As a special treat we also have a new Timeline entry narrated by everyone’s favorite synthetic, Mr. Lance Henriksen. This one talks about The Mandalorian Wars and we see the beginning of the fall of Revan and Malak, which I am sure all Knights of the Old Republic fans will appreciate. Making his appearance in the video is also Lt. Carth Onasi, one of the most loved characters in the original KOTOR game.
Comments Off on For every human there is a non-human