This week we have been overwhelmed with a cornucopia of various patch notes. We have literally been overwhelemed with patch note goodness.
Wait, did I say overwhelmed? Because I meant there were two notes this week. Yep, two patch notes.
The first fix this week was all about our favorite Wookiee, Bowdaar. Apparently some folks were not being granted Bowdaar when he should have joined your team, denying Smugglers everywhere to send a big, hairy tank straight into the middle of their foes. Bowdaar should no be joining your team as intended, and has been retroactively added to the squad of those players who did not get the Wookiee when they should have.
The second patch dealt with a glitch centered around the Imperial mission “Thus, Always, To Tyrants”. It seems that when players would use the Emergency Fleet Pass to leave the mission they would find a pair of bulkhead doors on the Security Deck to be locked, denying them the ability to complete the mission. This has been fixed so now players are free to leave the ship when they like without fear of being unable to finish the mission when they return.
That’s all for the Patch Notes this week folks, check back with us after next week’s server maintenance to get the run down on all the in gmae changes that come with the fix.
We are going to take a break from our regularly scheduled activities this week on TOR Lore and forgo the explanation of a facet of Star Wars lore. Instead we are going to looking at a single individual, one of the most influential people to exist at the time of The Old Republic, the Sith Emperor. This article will contain heavy spoilers for both TOR and some of the novels associated with the game, so if you wish to keep these things a secret I suggest you turn back now. Otherwise I welcome you to join me as we examine the life and exploits of one of the most influential figures of this time. Continue Reading »
Prologue / Act 1: Scene 1 / Act 1: Scene 2 / Act 1: Scene 3
Intermission
I am pausing here to take a good look around. I have talked about the first three planets that have actual PvP on them. I have also touch on the two planets that have no actual world PvP on them after the origin planets.
I want to give you a list of planets and their levels for each faction. There is not much difference in the list, except that the origin planets are different and there are two planets that trade places depending on the faction. Other than that, both factions are on the same planets at the same levels. Continue Reading »
Prologue / Act 1: Scene 1 / Act 1: Scene 2
The planet Alderaan has been known throughout the galaxy as a place for knowledge, freedom, unity and the goal of peace. Many feel that if Coruscant is the heart of the Republic then Alderaan is the soul. The treaty of Coruscant disrupted that relationship and Alderaan withdrew from the Republic and became focused on the civil war among the noble houses.
The beauty and peace of Alderaan is now scarred with the blood and smoke of war. The once peaceful and smooth political process has degenerated into treachery and war. Added into all of this confusion, the Empire has backed an old forgotten noble house, Thul, and the Republic has been providing backing for another well known and old noble house: Organa. Continue Reading »
PvP: Act 1; Scene 2
Our next world PvP planet is Tatooine.
There are two safe zones on Tatooine. Anchorhead is the space port and Republic safe zone. Mos Ila is the space port for the Imperial side. Everything in between is PvP. There is even a small area that you can go free-for-all called Outlaw’s Den.
Here are a few things I’ve noticed. First, I play Republic, and on a PvP server. As I roam the sands of Tatooine, I see very few Imperial players. I am not sure if it’s just how the quests are spread out, but as I leveled on this planet, and coming back for a visit to refresh my memory, I saw very few Imperial players. Continue Reading »
Players who have played since launch already know the order of the planets near the beginning of your epic adventure. The Empire starts out either on Hutta (Imperial Agent and Bounty Hunter) or on Korriban (Sith Warrior and Sith Inquisitor) then moves on to the capital planet of Dromund Kaas. The Republic starts out on either Ord Mantell (Smuggler and Trooper) or on Tython (Jedi Knight and Jedi Consular) then moves on to the capital planet of Coruscant. These are the sanctuary planets. The opposing faction can’t visit these locations. So where does PvP start? Continue Reading »