Last update for today – image gallery of Trooper UI – images from Engrey
Gameplay video
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Most important news (updated constantly):
- “Fate Of The Galaxy” game trailer is available on the official site
- This Friday’s update is the new trailer and that mystery is now solved
New PvP trailer with in-game footage debuted at the booth (it is not confirmed 100% it is a PvP trailer)
- Trailer recaps the high level story — Peace in the Republic, Empire Returned, War, all set to clips of in-game footage. (source: Darth Hater tweet)
- Shin saber form used by guardian – saber forms confirmed (source: Guild Umbra Tweet)
Images directly from the show floor:
First showing of new trailer |
Lovely Deborah Shin giving Taral V Briefing |
Ticket to Community Meet and Greet (all handed out already) |
Latest News:
- The waiting in line to get hands on with The Old Republic is 6+ hours long (queue early tomorrow)
- Tarsal V flashpoint was epic, gotta go work now. Video to come (source: Guild Umbra Tweet)
- People in line for Taral V get iPads with information on each class and their abilities.
- New trailer with beautiful in game footage with HK47 cameo. (source Corellian Run Radio tweet)
- Shin saber form used by guardian – saber forms confirmed (source: Guild Umbra Tweet)
- The new trailer
will be available at swtor.com at 11AM is available now at swtor.com
- UI has been upgraded (source: Guild Umbra Tweet)
- It is a PvP trailer
- New trailer is going live now (10:20AM)!
- Premade group has a level 32 Scoundrel (source: Guild Umbra Tweet)
First images from the booth and the queue line:
Click to see full size |
Click for full size (thanks to Guild Umbra) |
Image by Mos Eisley Radio |
With only an hour left before #SWTORPAX kicks off SWTOR Life is following the happenings at the convention Minute by Minute as news pour in. We will scour the internet and all the affiliated fansites in search for all that Old Republic goodness. Feel free to bookmark this post because we will be updating it live with new information. In preparation you can check out our other Penny Arcade Expo East articles:
Only a few days are left before Boston hosts the 2011 Penny Arcade Expo – East coast edition. This is a big deal in the SWTOR community because Bioware seems to love PAX and always does something special at these events. This event is also special because for the first time there will be an organized gathering of SWTOR fansites and fans at two community events. Here’s a list of important things you can expect from PAX East this year.
The Old Republic booth is 912 and that is where visitors will be able to sit down and play the game. For the first time the general public will be able to experience flashpoint content. Taral V, the flashpoint we’ve seen footage of several weeks ago, is what people will be able to play through at the show. Those that lean towards the dark side can avoid playing this Republic only instance and choose to play one of the Sith Empire classes and their starting planets. Never fear my Jedi friends, you get a treat as well because for the first time the general public will be able to play on Tython and try Jedi Knight and Jedi Consular. Just to make things even more awesome James Ohlen (Lead Designer) and Daniel Erickson (Lead Writer) will be hanging at the booth all throughout the event and will be available for Q&A sessions.
The things I hate missing out on are two community gatherings that will happen at PAX. There is the Star Wars: The Old Republic Community Cantina organized by SWTOR fansites (I think the main sponsor is Darth Hater). Here are the details:
Date & Time: Friday March 11th, 2011, 7PM
Location: The Times Irish Pub & Restaurant, 112 Broad St. (Between High st & Wendell St.) Boston, MA 02110
Confirmed Participants:
Ask A Jedi
Corellian Run Radio
Curse
Darth Hater
Massively
Mos Eisley Radio
TORSyndicate
The second event is officially organized by Bioware and it is by invitation only. You can get your invitations at the SWTOR booth and if you do you will be able to attend the Community Meet and Greet hosted by SWTOR community team. The details are as follows:
Date & Time: March 12th, 2011
Location: Westin Boston Waterfront hotel
Confirmed Participants:
SWTOR Community team (meaning Stephen Reid, David Bass and Allison Berryman to name a few)
Developers (depending on how tired they are we might see James Ohlen and Daniel Erickson)
Remember that you can queue for the event up to an hour early so make sure you arrive there on time because the capacity is limited!
Swtorcrafter Bounty Hunter!
(A topic suggested by my loyal blog reader Daelda, thanks!)
The question I want to pose to you today is:
How can a guild best support their crafters in SWTOR?
One of the things I absolutely hate to see in a guild group is a lack of optimization of equipment. When I see guild groups in game and I mouse over their equipment and they are wearing shoddy, mismatched gear that is tiers below the optimization that I as a crafter know is available, it makes me sad.
It could be this way for many reasons, either they don’t know any better, or possibly their guild crafters are failing in gearing up the guild. If it is the latter then possibly it stems from a lack of support from the people they need to be gearing up.
Continue Reading »
My question to you today,
What can we do to make crafting more fun in SWTOR?
For some people in MMO’s today crafting can sometimes be looked at as simply more than a utilitarian function, a means to help the overall leveling process. As something you do as merely a side thought when you need some type of item in-game. Some people would go so far as to call crafting “boring”, or something they do out of boredom.
To us that thoroughly enjoy these types of systems in MMO’s, we know them to be capable of so much more.
So what can we do to make crafting more fun in SWTOR?
Continue Reading »
The question I want to pose to you today is;
What will your worth be as a crafter in Star Wars The Old Republic MMO?
I think on this subject a lot because to me it is very important. I derive great pleasure from being able to learn all the details about a crafting system in a massively multiplayer online game that I call home away from home.
I then achieve even more pleasure when I am able to take that knowledge and produce the finest items available to me as a master of that craft, in the most efficient manner. Provided that the game system I am in will allow the crafters to produce top-tier items. When I do however find a game that allows this, it is a joy to be a crafter because I know the fame that awaits the diligent, the methodical.
I have been called a “min-maxer” before and that’s ok. To achieve greatness and fame in a crafting arena one must be efficient, and creative. One must use a crafting and in-game economy to maximum effectiveness to be considered a true master.
Continue Reading »
From the last blog post I did we looked at the developer blog “closer look at crew skills” by Patrick Mallot. It was this piece of it that inspired this blog post and a lot of personal joy from me.
These are my personal opinions anyway. 🙂
“It’s worth noting that players will definitely need to be directly involved in the process when learning rare schematics”
That tells us that there will be such a thing as rare schematics, and that we as a player will have to be directly involved in the learning process. Learning the schematic won’t be something that the player can pass on to the companion because the schematic will need to inscribe itself into the players learned items database so that the player can access the recipe later when he wants to craft that item from that certain crafting skill.
Continue Reading »
With the first blog that I will post about the crew skills system in SWTOR I wanted to reach back into a dev blog from the main site and show you why it was that I decided I was going to partake in this crafting system they are creating.
from the dev blog entitled ” closer look at crew skills” written by Patrick Malott
You can find what I am referring to there. I wanted to take just the first part because to me it says enough to let me know I like where this is heading…
Continue Reading »
Swtorcrafter Bounty Hunter!
About the author,
Swtorcrafter is a crafter at heart, dating back to the start of the Ultima Online beta. It was there that he developed his love of massively multiplayer online crafting systems, in game economies and fan site creation. It was there in that realm that he was first introduced to what it was like to play online with other people instead of just a single player PC game.
It was a grand six years, the longest he has been in any one MMO since.
He has searched countless realms searching for that feeling again, sometimes finding satisfaction, sometimes not.
Now as he grows older he decides it is time to “go all in” one last time to try to find that perfect anvil, the crafting system of his dreams, and the community to share his thoughts and insights with.
*Enter stage right*
The Game: Star Wars The Old Republic MMO by Bioware.
The Community: www.swtor-life.com
*fingers crossed*
There is a feeling of slight unrest within The Old Republic community as of late. We discussed the causes for this in the previous part of this article (which I recommend reading if you haven’t already, otherwise this part will not be so clear) and we’ll try to address some of the concerns in as unbiased manner as possible.
Is there really not enough time to release all information before release?
Lets assume that we have 22 weeks left before the game hits open beta and information is then released by everyone. I have made a list of things we should be receiving info on in the time left, based on what Bioware released so far and new game mechanics we all expect to see in the game:
- Week 1-4: Jedi Consular, Trooper, Bounty Hunter, Sith Inquisitor class trailer/info
- Week 5: Companion mechanics detailed info (all companions should be revealed through class reveals)
- Week 6: Playable species
- Week 7-9: Detailed PvP/battlegrounds information
- Week 9-11: Crafting
- Week 12-14: unrevealed planets (?)
- Week 15-18: End game reveals
- Week: 18-22: Various additional information
Click here to read the full Editorial article