Rakghouls are getting a lot of spotlight in The Old Republic. Not only do they dominate the landscape of Taris, but the recent update gives us a brand new rakghoul infested flashpoint to run through. Many people are calling rakghouls the zombies of TOR (though there have been actual zombies in the Star Wars universe, but that’s an article for another day) and it is easy to see why. They are bloodthirsty beasts who attack everything in sight, and their disease is spread through bites and scratches on their victims. But how did these creatures come to be, and why do they plague the planet Taris so? Today we will look at these things as we strive to understand more about these beasts.
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I can mount a gun to shoot Zombies!
Today we saw the something that marks a milestone for SWTOR, Bioware released what they are touting as the first major game content update 1.1 which comes in at just over 200mb and adds a new flashpoint named “Kaon Under Siege” triples the size of the “Karaggas Palace” operation, and a slew of other features and game fixes. One of the major things this game content update does however is that it introduces new lore with that flashpoint and creatures (rakghouls) content to the game world and for a MMO that is technically a couple of days under a month after launch that sets a precedent that I hope they plan on continuing.
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Today we were supposed to have access to the first content update for SWTOR since the game went live at release. This content update is aptly named 1.1 It is thematically named “Rise of the Rakghouls” in honor of its main content upgrade and additions. However it has been delayed as per the statement from the patcher from Bioware and the announcement blog on the forums,
Hello everyone!
Because we care about ensuring that Star Wars™: The Old Republic™ provides you with a consistent and quality game play experience, we will be postponing weekly maintenance this week. Downtime was originally scheduled for Tuesday, January 17th, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) to 10AM CST (8AM PST/11AM EST/4PM GMT/5PM CET) and will now occur at a later date due to issues requiring additional testing that have been discovered with the Game Update 1.1 content on the Public Test Server.
These issues were primarily brought to our attention by the diligent players on the Public Test Server Forums. Your participation in testing helps to improve the game as a whole, and we appreciate your discussion and feedback. The bug reports you provide are a valuable part of the development process. Thank you!
We’re working hard to bring you Game Update 1.1: Rise of the Rakghouls and are working hard to ensure your overall experience with Star Wars: The Old Republic is spectacular! The maintenance window for Game Update 1.1 will be rescheduled for some time within the next few days, and we apologize for any inconvenience this may cause. When there’s a definite time, we will post here on the Community Blog as well as on the Official Forums. Please keep your eye out for updates, and we will provide information as soon as it’s available.
So if you were waiting on this content today you will have to wait a little longer it seems as the people who are playing on the public test server helped Bioware determine some issues that required further testing. We here at SwtorLife are glad to see Bioware take this so seriously in an effort to make sure that the content they distribute to us is as bug free as possible they are willing to postpone its launch in order to get it right the first time.
I am also glad to see the public test server be so useful to them in identifying these issues, that lets me know that the hours i log there in an effort to make the game better by testing new content actually matter! 🙂
We will be sure to let you know first thing when we find out when this content will be going live so until then hang tight folks!
Zombies in my SWTOR!
To coincide with the release of the new content addition dubbed 1.1 “Rise of the Rakghouls” on this Tuesday, David Bass from Bioware sent us some pictures to publish and I decided to gather up what info I have been seeing on the internet about it for you to read as well. A new flashpoint is a very exciting thing when talking about new content being added to the game because they are very fun from my experience. They are a great diversion from all the other outstanding features that Bioware has in SWTOR from the story, the crewskills and crafting, the PVP, and on with many other great things they have in store for you.
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