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Tag Archive 'RP'

RPing Above or Below Game Level

Published by under Role Play on Sep. 16. 2011.

 

((The RP XP with MJ #4))



 

Veetha waited obediently for her master’s order. The Rattataki stayed in the shadows of the U’naril overpass watching as the Republic Troopers ran after the orange Twi’lek girl. Veetha pulled her black cloak tight around her shoulders. The white tattooed skin of her face glowed ghostly in the dim light beneath the hood.

 

Once the streets quieted and the blaster fire in the distant alleys subsided, Veetha lifted the comlink to her black lips and spoke. “Master, the Twi’lek has not returned.”

 

The comlink’s tiny speaker crackled. “Verify her presence, Veetha. I want to know if she’s been captured, killed or doubled back. I am in route to your position.”

 

“Yes, my lord, but–” Veetha bit her tongue as a droid hummed by pushing a hovercart. “But what if she doubles back? I should remain at the overpass to–“

 

“Find her! And do not question me again!”

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3 responses so far

Playing Without The Game. The Art of FRP

Published by under Role Play on Sep. 09. 2011.

((The RP XP With MJ #3))


Yulel threw her back against a wall and winced when she pinched her lekku against the hard stone surface. Drawing her blaster, she risked a peek around the corner. There were no
signs of the Republic Troopers who were chasing her. “Next time,” she muttered to herself, “You boys should get lighter armor.”

Slowly, the Twi’lek smuggler backed down the alley, blaster at the ready, and tried to force a mental map to surface in her mind, to give her bearings and direction toward the spaceport and her meeting with the Jedi Kendriss.

At a cross junction in the alley, she stopped and turned to look in every direction. The side alleys were dark and didn’t look to open back up into streets. They led to the service entrances of the businesses here. There was no way she could–

“You! Hold it!”

Yulel gasped and turned toward the trooper’s voice augmented through his helmet P.A. She raised her blaster and fired off a couple warning shots.

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3 responses so far

“You have taken your first step into a larger world.” – Obi-Wan Kenobi, A New Hope

Published by under Role Play on Sep. 05. 2011.

((The RP XP with MJ))

First, a quick thank you to everyone who responded to my first article, “A Jedi Walks Into a Bar….” It’s great to see so much response to my intro and the subject of RP. In fact, I was so moved by the awesome questions and comments, I decided to jump the gun on Friday’s article and give you something else to chew over until then. If you’re new to RP, this is for you.

Four Imperial soldiers stood in formation on the action deck of the destroyer Shroud. Only one of them would be chosen for promotion and a field assignment that would grant limitless power through complete autonomy. Only one would be given the position of Imperial Agent.

As the colonel approached to inspect the four officers, each one stiffened even more than they already were.

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10 responses so far

Hot Off The Presses! The Latest Feature on Swtor-Life, “The RP XP” written by “MJ”

Published by under Site news on Sep. 02. 2011.

 

All fun aside and in all seriousness, today I have the pleasure of Introducing our latest featured writer to the site and the launch of our newest weekly column, “The RP XP” written by our newest staff member “MJ”.

Here at the offices of Swtor-Life we have been trying to decide which area of game play and related topics would be best for us to branch out into for you the community.  You are the heart and soul of why we do this.

We have the normal news style posts about SWTOR like most fan sites do, rehashed from fan site to fan site but, it is still necessary to get that out there to you. We have some funny and witty articles, we have some specialized content focusing on specific areas of game play like crew skills and in game economics to class focused content.

We are pretty well rounded as is but we wanted to add more. We want to add something else that’s specialized in nature, but of a different direction than we have taken you in the past. We want to chart unexplored space here at Swtor-Life while we ride the train leading up to launch and beyond.

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5 responses so far

“A Jedi walks into a bar…” ((The RP XP with MJ))

Published by under Role Play on Sep. 02. 2011.

The Twi’lek smuggler looks up from her drink and smiles toward the man in the robes and armor.

The Jedi Knight catches her eye and nods a polite greeting before turning his attention to the row of bottles behind the bar.

Taking her drink, the smuggler moves closer to him, her eyes casually taking in the bar, the colorful crowd, careful not to linger on the Jedi. She stops close to him, close enough to be heard in a whisper but not overheard by anyone else. She faces the dance floor and leans back on the bar with her elbows. “You’re Kendris?”

The Jedi purses his lips and studies his own reflection in the mirror behind the bar. “You’re sloppy,” he says just above a whisper.

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15 responses so far

Pre Launch Guild Program announced for Star Wars The Old Republic.

Published by under Breaking News on Mar. 09. 2011.

 

 

Today we got a big surprise, a Wednesday update!  Today it was announced that Bioware has included a Pre Launch Program for Guilds in SWTOR.

Allison Berryman tells us the following:

 

Today, we’re excited to announce the launch of the new Guild Headquarters (HQ) as well as the Pre-Launch Guild Program. Many members of the community have already been organizing guilds on the forums, and we’re now happy to provide the tools to officially register and reserve your guild’s name. In this new section of the website, you can search for an existing guild to join or you can create a new guild and begin recruiting members. When Star Wars™: The Old Republic™ launches, you may be able to import your guild directly into the game, subject to availability and meeting certain criteria*.

Every guild gets its own guild mini-site on www.StarWarsTheOldRepublic.com, complete with information about the guild, its recruitment status, and its own public and private forums. Create or join a guild now and you’ll have the opportunity to have your own space to socialize and organize before the game launches. Every guild is automatically entered into the searchable guild database, which makes it easy for players to find their ideal guild. Get your guild together early and get ready for The Old Republic!

To learn more about guilds in The Old Republic, check out the Guilds Game System page for details, and to search for or join a guild, visit the Guild HQ now! Also be sure to visit the Guilds FAQ for answers to commonly asked questions.

*Conditions and restrictions apply. See Guilds FAQ for full details.

To report bugs, please use this thread in the Website Feedback and Support forum. Please note that some words and phrases, particularly some relating directly to Star Wars, are restricted. If you feel your desired guild name is restricted in error, please contact us using the site support form.

 

The end result is guilds now have the capability to reserve their in game name, that can be huge for some guilds that have names that are contested.  I see the possibility for griefing here, but hey what are you going to do as a game development company?  You have to give players the chance to reserve some things.

The main thing I do not like about this process is this little nugget of uncertainty…..

 

*”We will make reasonable efforts to ensure that qualifying guilds are imported into a server that meets your specified preferences, but we cannot make any guarantees given the anticipated volume of guilds (among other factors). All server placements therefore remain in our sole discretion. We also cannot take responsibility for technical errors or glitches that prevent your guild from importing into the game as planned. See Terms of Service for more details.

When we begin placing guilds on servers, we will take into account all the information that has been provided, including the server type and the allies and adversaries you have selected. We will make reasonable efforts to place each guild according to their specified preferences but cannot make any guarantees given the anticipated volume of guilds (among other factors).

 

So what this means is that Bioware will be placing your guild on a server at release, you dont pick they do, and if your lucky you will get to land on the server type you have chosen (pve,pvp,rp-pve)

I dont find this to be very cool at all.  As a guild I should be able to choose the server I wish to play on.  What if certain guilds want to be aligned in game but they get “placed” on different servers?  I don’t think Bioware has put enough thought into this aspect of the system and frankly I am sad about that.  I can understand the reasoning behind it such as server balancing and such but I dont like when my liberties that I have grown used too in past MMO’s are taken away.

There are other requirements or “criteria”  that will need to be met if a guild can successfully use the pre-launch system in phase 3, for example:

 

1) At the beginning of Phase 3, the guild leader must log in to the website and verify that their guild remains active and wants to be imported; and

2) The guild has at least four members who have pre-ordered the game by the time we initiate the import.

3)Guilds will have no more than 500 members.

 

The pre-order requirement is fair i think.  They could have made it higher but i think they chose to be fair and allow guilds that may be smaller the chance to still use the system.  I plan to pre-order.

Also we got a look at what might be the final server play style designations?

 

“Why are there multiple server types?

Star Wars: The Old Republic will offer different server types that emphasize different styles of game play such as Player-vs-Environment, Player-vs-Player, and Role- Play. When your guild gets transferred into the game, it will be placed on the server type that most matches your selection.

Player-vs-Environment (PvE) servers can be considered representative of the standard play style and rule set. The focus on PvE servers is on experiencing the story and working with friends against the non-player enemies in the game world.

Player-vs-Player (PvP) servers have a slightly different rule set as PvE servers. On a PvP server, players may be attacked by other players from the opposing faction in more areas of the game world.

Role-Playing (RP) servers use the standard PvE rule set, but are identified as great places for players who enjoy acting out their characters in the game world to congregate and find other like-minded players.”

 

So no big deviation from the norm here, PVE, PVP, and RP are pretty much the standard server types and what most players have grown to expect.  I think most of us expected just this type of classification.

All in all it is a pretty neat addition to the options a guild has in game and out of the game, and it helps them get organized pre-game.  This is very important for most guilds that will have formed their member base before release.

I give it a thumbs up even though I am not too pleased with the server placement being out of my control.



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